Here's another video showing off the many changes made so far. In terms of development there's still a long way to go but I'm slowly getting there..
-Fixed bug making boxer fall off the edge.
-More realistic punches, arm twists when throwing the punch.
-Character models fit better.
-Positional damage system.
-Boxer loses stamina on punch to the torso.
-Improved sounds, added ambient sounds for audience and a few others.
-Code optimizations, cleaning repetitive code.
-New stats system.
-Blocking works better and is more realistic in it's deployment.
-AI reacts according to it's health, if he's more injured - he'll keep his distance.